(2010.Jan.27 01:08 PM)2asandab Wrote: The rep stat could be enhanced by giving a player a 1% off store items for every lvl increased;
lvl 2 = 1% off
lvl 3 = 2% off and so on.
This would create a great advantage to those w/ high rep and create more importance for the most difficult stat to train. IMO it would certainly be better than the random travel bonus, which should @ least be a constant. Thoughts?
While I like the sand, To be more realistic, it needs to be at least 3% per level, and on a scale of diminishing returns as it is leveled... like
level......-..2.....3.........4........5......6........7..........8........9...
discount - 3%, 5.9%, 8.7%, 10.4%, 13%, 15.5%, 17.9%, 19.2%,
until it is only +1% per level, and capped at 50%.
Housing could work simillarly, with a 2% discount @ level two, dropped .1% gain per level until it only gives .5% per level
level......-..2.....3.........4.......5.....6.......7.........8.......9...
discount - 2%, 3.9%, 5.7%, 7.4%, 8%, 9.5%, 10.9%, 12.2%,
So for example, lvl 9 career level would give 12.2% discount, on a 10 mil house, that is a 1.22 mil discount. Big money.