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RE: Career Idea - Accipender - 2010.Mar.18 05:24 PM

(2010.Mar.18 05:17 PM)peteycrack Wrote:  
(2010.Mar.18 05:12 PM)Accipender Wrote:  
(2010.Mar.18 09:19 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 09:15 AM)Conrad1103 Wrote:  Military Career -

grenades, rockets, atom bombs... this is a no-brainer.

Goodbye Hideout!

More like "Goodbye, AL!".

In all seriousness, I really like the idea of career expansion, and consumable items, imo, would be a great route to go.

Yea just a little extra something for people to work for. like rank 10 abilities would be real nice, especially if having combination of things in a gang worked like that.

Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.


RE: Career Idea - Monk - 2010.Mar.18 05:29 PM

(2010.Mar.18 05:24 PM)Accipender Wrote:  
(2010.Mar.18 05:17 PM)peteycrack Wrote:  
(2010.Mar.18 05:12 PM)Accipender Wrote:  
(2010.Mar.18 09:19 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 09:15 AM)Conrad1103 Wrote:  Military Career -

grenades, rockets, atom bombs... this is a no-brainer.

Goodbye Hideout!

More like "Goodbye, AL!".

In all seriousness, I really like the idea of career expansion, and consumable items, imo, would be a great route to go.

Yea just a little extra something for people to work for. like rank 10 abilities would be real nice, especially if having combination of things in a gang worked like that.

Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.

well i hate to tell you this but thats all the career will ever amount to


RE: Career Idea - InPaceRequiscat - 2010.Mar.19 05:37 AM

(2010.Mar.18 05:29 PM)peteycrack Wrote:  Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.

couple? I am only rank 3 and I get 60-70 dev points a day, weekdays.

That is an extra 5 or 6 trains in a day for me.

For someone who is rank 10+ I imagine they get much more.


RE: Career Idea - johnsonhalo76 - 2010.Mar.19 09:26 AM

(2010.Mar.19 05:37 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 05:29 PM)peteycrack Wrote:  Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.

couple? I am only rank 3 and I get 60-70 dev points a day, weekdays.

That is an extra 5 or 6 trains in a day for me.

For someone who is rank 10+ I imagine they get much more.

depends on your career. in athletics with .09 dev points per cp on endo your 60-70 would get you about 6-7 points. at rank ten i know someone that gets about 15-16 points per day with well over 100 cps earned


RE: Career Idea - Moriarty - 2010.Mar.19 10:39 AM

It would be interesting to manufacture and use explosives strong enough to reduce the HP of a hideout. We would be talking high levels here and expensive points use but imagine being able to blow 100HP off a hideout. A few coordinated attacks and AL would be able to bring down super hideouts to a beatable level. Obviously the gang point cost of rebuilding would reduce again.

I think this would be a great addition and would stop the community moaning about supergangs. Just get a top manufacturer and top military together to produce enough C4 to blow the shit out of them


RE: Career Idea - bconrad56 - 2010.Mar.19 11:30 AM

(2010.Mar.19 10:39 AM)Moriarty Wrote:  It would be interesting to manufacture and use explosives strong enough to reduce the HP of a hideout. We would be talking high levels here and expensive points use but imagine being able to blow 100HP off a hideout. A few coordinated attacks and AL would be able to bring down super hideouts to a beatable level. Obviously the gang point cost of rebuilding would reduce again.

I think this would be a great addition and would stop the community moaning about supergangs. Just get a top manufacturer and top military together to produce enough C4 to blow the drek out of them

We could finally take down Balazars Gang with turrets!


RE: Career Idea - Mock8800 - 2010.Mar.19 03:37 PM

I agree the careers need a major overhaul. But right now I think their so far on the back burner we won't see any updates for probably a year at least.


RE: Career Idea - Accipender - 2010.Mar.19 03:54 PM

(2010.Mar.19 05:37 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 05:29 PM)peteycrack Wrote:  Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day.

couple? I am only rank 3 and I get 60-70 dev points a day, weekdays.

That is an extra 5 or 6 trains in a day for me.

For someone who is rank 10+ I imagine they get much more.

First of all, that was me who said that Razz

Second of all, I am level 9 construction, and I net myself 500 dev points on an average weekday and 600+ on a weekend. That's about a third of what I get on a fairly active day in the gym.


RE: Career Idea - JakeBlues - 2010.Mar.19 09:42 PM

(2010.Mar.18 09:19 AM)InPaceRequiscat Wrote:  
(2010.Mar.18 09:15 AM)Conrad1103 Wrote:  Military Career -

grenades, rockets, atom bombs... this is a no-brainer.

Goodbye Hideout!

Hideout?

Talk more about wiping a f-in whole district of youre choice. TONS of xp, but should be REALLY costly cp wise.


RE: Career Idea - JohnnyB - 2010.Mar.19 11:19 PM

and constructors will have the ability to build fallout shelters and wait for the end of AL...