Career Idea - Printable Version +- AwakenedLands Forums (http://forums.awakenedlands.com) +-- Forum: Game & Forum Assistance (/forum-4.html) +--- Forum: Game & Forum Suggestions (/forum-18.html) +--- Thread: Career Idea (/thread-11283.html) |
RE: Career Idea - Accipender - 2010.Mar.18 05:24 PM (2010.Mar.18 05:17 PM)peteycrack Wrote:(2010.Mar.18 05:12 PM)Accipender Wrote:(2010.Mar.18 09:19 AM)InPaceRequiscat Wrote:(2010.Mar.18 09:15 AM)Conrad1103 Wrote: Military Career - Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day. RE: Career Idea - Monk - 2010.Mar.18 05:29 PM (2010.Mar.18 05:24 PM)Accipender Wrote:(2010.Mar.18 05:17 PM)peteycrack Wrote:(2010.Mar.18 05:12 PM)Accipender Wrote:(2010.Mar.18 09:19 AM)InPaceRequiscat Wrote:(2010.Mar.18 09:15 AM)Conrad1103 Wrote: Military Career - well i hate to tell you this but thats all the career will ever amount to RE: Career Idea - InPaceRequiscat - 2010.Mar.19 05:37 AM (2010.Mar.18 05:29 PM)peteycrack Wrote: Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day. couple? I am only rank 3 and I get 60-70 dev points a day, weekdays. That is an extra 5 or 6 trains in a day for me. For someone who is rank 10+ I imagine they get much more. RE: Career Idea - johnsonhalo76 - 2010.Mar.19 09:26 AM (2010.Mar.19 05:37 AM)InPaceRequiscat Wrote:(2010.Mar.18 05:29 PM)peteycrack Wrote: Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day. depends on your career. in athletics with .09 dev points per cp on endo your 60-70 would get you about 6-7 points. at rank ten i know someone that gets about 15-16 points per day with well over 100 cps earned RE: Career Idea - Moriarty - 2010.Mar.19 10:39 AM It would be interesting to manufacture and use explosives strong enough to reduce the HP of a hideout. We would be talking high levels here and expensive points use but imagine being able to blow 100HP off a hideout. A few coordinated attacks and AL would be able to bring down super hideouts to a beatable level. Obviously the gang point cost of rebuilding would reduce again. I think this would be a great addition and would stop the community moaning about supergangs. Just get a top manufacturer and top military together to produce enough C4 to blow the shit out of them RE: Career Idea - bconrad56 - 2010.Mar.19 11:30 AM (2010.Mar.19 10:39 AM)Moriarty Wrote: It would be interesting to manufacture and use explosives strong enough to reduce the HP of a hideout. We would be talking high levels here and expensive points use but imagine being able to blow 100HP off a hideout. A few coordinated attacks and AL would be able to bring down super hideouts to a beatable level. Obviously the gang point cost of rebuilding would reduce again. We could finally take down Balazars Gang with turrets! RE: Career Idea - Mock8800 - 2010.Mar.19 03:37 PM I agree the careers need a major overhaul. But right now I think their so far on the back burner we won't see any updates for probably a year at least. RE: Career Idea - Accipender - 2010.Mar.19 03:54 PM (2010.Mar.19 05:37 AM)InPaceRequiscat Wrote:(2010.Mar.18 05:29 PM)peteycrack Wrote: Not even necessarily that high only. Something to make careers more than just a couple of free dev points a day. First of all, that was me who said that Second of all, I am level 9 construction, and I net myself 500 dev points on an average weekday and 600+ on a weekend. That's about a third of what I get on a fairly active day in the gym. RE: Career Idea - JakeBlues - 2010.Mar.19 09:42 PM (2010.Mar.18 09:19 AM)InPaceRequiscat Wrote:(2010.Mar.18 09:15 AM)Conrad1103 Wrote: Military Career - Hideout? Talk more about wiping a f-in whole district of youre choice. TONS of xp, but should be REALLY costly cp wise. RE: Career Idea - JohnnyB - 2010.Mar.19 11:19 PM and constructors will have the ability to build fallout shelters and wait for the end of AL... |