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New Attack Code Live for TESTING - Printable Version +- AwakenedLands Forums (http://forums.awakenedlands.com) +-- Forum: Awakened Lands - General (/forum-1.html) +--- Forum: General Discussion (/forum-10.html) +--- Thread: New Attack Code Live for TESTING (/thread-10414.html) |
RE: New Attack Code Live for TESTING - thrillhouse - 2010.Jan.13 09:52 AM Sorry guys...I got a little carried away this time.... JoeyJoJoJrShabadoo killed Xavier Halcon. EDIT-Duh RE: New Attack Code Live for TESTING - Lucky666 - 2010.Jan.13 09:57 AM (2010.Jan.13 09:52 AM)Maccleod Wrote: Here you go deathwing.. if you don't mind doing it again? i don't have an armor this time. RE: New Attack Code Live for TESTING - Maccleod - 2010.Jan.13 10:02 AM Opponent(s) Type Result Rounds Hits Inflicted Taken Resisted Best Deathwing Hosp Win 6 5 1,515 373 221 546 Deathwing Hosp Win 10 7 1,617 496 308 563 Deathwing Hosp Win 9 7 1,539 917 245 472 Deathwing Hosp Win 9 7 1,525 1,271 215 458 Deathwing Hosp Win 7 6 1,581 265 198 445 Deathwing Hosp Win 6 5 1,533 506 131 575 Deathwing Hosp Win 7 6 1,502 574 225 647 Deathwing Hosp Win 7 6 1,335 390 197 485 Deathwing Hosp Win 12 9 1,415 1,032 615 199 Deathwing Hosp Win 6 5 1,342 674 148 558 Deathwing Leave Loss 14 5 1,106 1,784 287 462 Deathwing Leave Win 8 5 1,316 1,402 178 552 Deathwing Leave Loss 5 3 774 1,589 195 428 Deathwing Leave Loss 6 3 487 1,573 232 226 Deathwing Leave Loss 8 4 705 1,610 213 217 Deathwing Leave Loss 7 4 718 1,820 263 236 Deathwing Leave Loss 9 6 1,034 1,549 276 422 Deathwing Leave Loss 6 2 307 1,761 180 175 Deathwing Leave Loss 10 6 883 1,632 211 274 Deathwing Leave Loss 3 1 395 2,011 105 395 Hmmm i win 1 out of 10 leave's but 10 out of 10 hosp's....!!! RE: New Attack Code Live for TESTING - Lucky666 - 2010.Jan.13 10:09 AM so it seems up till now i am corect in what i've noticed the belts seem to be usless with the new code unless you also have an armor equipped. Zen? is it a bug or are you planning on changing the importance of the armors? RE: New Attack Code Live for TESTING - HalfGodHercules - 2010.Jan.13 10:43 AM An attack against Enrico Balazar, Jack Mort and Mats Fullar, nice xp! You honorably defeat all combatants. You walk away and let your defeated opponents sulk in their own misery. Experience Earned : 1581 Hospitalization Time : 22 One thing I noticed though is that it doesn't seem to be picking the best weapon you have equipped when defending. I have a melee and ranged weapon both equipped (melee for combat and ranged for hideout hits), in all the defensive attack logs it shows i used the ranged weapon and did very little damage to the attacker in both leave and hosp attack types. RE: New Attack Code Live for TESTING - Lucky666 - 2010.Jan.13 10:46 AM (2010.Jan.13 10:43 AM)HalfGodHercules Wrote: An attack against Enrico Balazar, Jack Mort and Mats Fullar, nice xp! I know Zen is looking at that right now. I've mailed her yesterday after a few experiments. It seems to happen mostly with the pistols. My advice till Zen takes care of it don't go offline with your ranged weapon equiped. RE: New Attack Code Live for TESTING - Howl - 2010.Jan.13 10:52 AM (2010.Jan.13 10:46 AM)Lucky666 Wrote:(2010.Jan.13 10:43 AM)HalfGodHercules Wrote: An attack against Enrico Balazar, Jack Mort and Mats Fullar, nice xp! Not sure what it does now but it used to default to whatever was technically the better weapon. When I go to attack ppl and I have both the riot axe and my shotty equiped it defaults to the riot axe. RE: New Attack Code Live for TESTING - Duchbag69 - 2010.Jan.13 11:02 AM hosps seem easier than leaves haha RE: New Attack Code Live for TESTING - Marlo - 2010.Jan.13 11:07 AM I was using the riot axe in a contest recently and it was also defaulted to over the Tiffani... RE: New Attack Code Live for TESTING - Conrad1103 - 2010.Jan.13 01:05 PM also... the new logger does not have the "actual/total" damage taken like the old logger. need that as well, so we dont have to subtract in our heads. |