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Combat Weapon Selection - Printable Version +- AwakenedLands Forums (http://forums.awakenedlands.com) +-- Forum: Awakened Lands - General (/forum-1.html) +--- Forum: General Discussion (/forum-10.html) +--- Thread: Combat Weapon Selection (/thread-4299.html) |
- JakeBlues - 2008.Aug.07 07:11 AM Discrimination? Inactive = Gone. How can you discriminate someone who is not there? Just like immigration, when they come, they have to adjust to the laws. Once inside, they can ask for equality. Judgment should be based on actual active population, and not on the dead or travelling ones. - Saerin - 2008.Aug.07 07:20 AM zenith Wrote:True. But going forward there will be inactives with skills in weapons, and we have to account for them too. There is the reason Zenith thinks that we should worry about inactives. Furthermore, if skills are going to be a part of the power code and help determine XP received then I think that the weapon that allows for the best damage potential w/ skills should be the weapon that is used in PvP. - JakeBlues - 2008.Aug.07 07:24 AM Over time, logic dictates that only 1 weapon skill will be developped anyway... 1 weapon makes you lighter, and ends the debate. Even tough I'm just a few lvls in my specialty, going back to a different weapon choice would be unconceivable. - Loki - 2008.Aug.11 09:33 AM bumpies? :oops: Re: Combat Weapon Selection - ZeonOne - 2008.Aug.11 10:17 AM zenith Wrote:It has come to my attention that with skills getting to the point where they can really make a difference between certain weapons, in some cases the incorrect weapon is being selected during pvp combat (both attacker and defender). This is an oversight on my part since the weapon-selection code was made more than a year before skills were introduced. We would add another option in the Player's Preference. PvP Weapon's auto Selection base on Skill. (On / Off) Be default, the we would leave it base on the skill and strength of the weapon as the attack PVP preference of choice. - awesomo - 2008.Aug.11 04:05 PM Druchii Wrote:Constitution Arms SB-1 1 8.0 Info | Unequip Ranged | Use as PVP choicebest way, people that dont log in, quite simply, should log in ![]() - SimonAnything - 2008.Aug.11 05:30 PM Saerin Wrote:There is the reason Zenith thinks that we should worry about inactives. Wait, skills are going to be part of the power level code? I have level 1 in a lot of different skills. Meh, any way to delete skills for half cost? - Conrad1103 - 2008.Aug.11 06:07 PM "My question is, should weapons in pvp combat be selected based solely on a players' skill level or a combo of skill and weapon strength?" skill level. - Loki - 2008.Aug.14 09:13 AM rebump! This must be difficult to implement. - Err - 2008.Aug.14 10:54 AM Loki Wrote:rebump! It is more difficult to implement than making sure you pick the right weapon when attacking :shock: :shock: Only kidding. |