Wars bug? - Printable Version +- AwakenedLands Forums (http://forums.awakenedlands.com) +-- Forum: Game & Forum Assistance (/forum-4.html) +--- Forum: Game Assistance (/forum-12.html) +--- Thread: Wars bug? (/thread-796.html) Pages: 1 2 |
Wars bug? - Thor - 2007.Jan.27 11:32 PM How can this be? Quote:499ers [56 respect] vs. bLAckmAiLs [128 respect] Why can you re-declare on a gang that already declared on you? - Eaglefreak - 2007.Jan.28 12:26 AM I did it back with ALNG against the Elders! It just causes for two surrenders also! - Ushanewnewba - 2007.Jan.28 12:51 AM Why are you always picking on the elders? Leave them alone, they are picked on enough! Wish there were a way to help them out... poor elders... hmm *Please don't squash me* - Eaglefreak - 2007.Jan.28 01:09 AM Someone's got to "Smack" them around and show them who's boss! :shock: Opps, did I say that outloud? :roll: - Thor - 2007.Jan.28 01:33 AM Nah, I'm just a mind reader, your secret is safe with me (just throw me 25k$ to buy my very loyal silence). - zenith - 2007.Jan.28 01:44 AM So you think we should make it where if one gang declares war, the other one can't declare war also? - matt5250 - 2007.Jan.28 02:10 AM yeah, I think a maximum of one war between any two gangs is sufficient. - Thor - 2007.Jan.28 02:27 AM It's just that I don't see a point in declaring again what is already known. It's a "my dad is stronger than yours" situation. X declares war on Y and Y violently fight back with a big " No man, I declare war on you!". sheessh... - TheGeek - 2007.Jan.29 02:47 AM Could make it so that if both sides declare, 2 respect points are transferred per kill. Obviously if they both declare, they are out for blood and not just farming points - LordSkie - 2007.Jan.29 03:14 AM that's actually a very good point indeed... with respect amounts going up, declaring war both sides doubling respect taken could be interesting indeed. |