(2012.Mar.28 05:25 PM)S2pmarine Wrote: (2012.Mar.28 05:17 PM)Budweiser Wrote: Weapons are created to be reliably equal in the grand scheme of things. Each weaponclass has slightly different perks wether it by higher crits it more consistent damage or whatever Burr the easy zen designed the weapons is if a player used both the top ranged and the top melee weapon the would perform in an equally positive manner
alright ty was wondering if like shotguns automatically outdid axes or something
Shotguns have long been considered the most powerful, but that could easily be because of the training required. I.E. to be a top tier player, you NEED at least two sky-high stats: your main weapon stat (Strength or Accuracy) and Dexterity. Shotgun (and Short-Bladed Melee, for that matter) deviate by making both Strength AND Accuracy matter for weapon function. Thus, in order to optimally function at the highest level for these weapons, you need three very high stats. With the amount you pour into the third stat, you could have another couple levels in each of the two main stats were you not a user of these weapons.