I had brought it up before as well. I didn't get an explanation, other than that it was intentional. The only rationale I can think of is that before the skills and the new Dex driven weapons, Acc was the king stat for ranged combat. Combine that with the second best INT conversion and both offensive and defensive gang war abilities and I can kind of see it. But with the new weapons and improvements to melee since the skills came out, I have to question whether or not it is still justified.
makes no sense b/c u can still just change to manufacturing to get the 2.0 conversion rate. it only started becoming worth it to simply STAY military at level 12 or so (using mil points for work exp). so i dont see why it even matters to keep it at .5 or .6 fo engineering. not cool IMO.
Construction W.E. is 1.1, so at level 5 in your career it roughly evens out to the 2.0... I like construction for that fact....It's also the the forth best resistance conversation rate...so if you are in construction for the long haul it will eventually equal to a rank 1 in that category...i think its rank 6 or 7 for resistance to equal rank 1 in military...but im not sure
The thing that's been bugging me lately regarding careers is this:
You work yourself to the bone for an hour and earn $20 plus 2 points. You also have earned 13 experience points.
How does a level 5 manufacturer only get 2 CP's??
good question, actually. that confuses my math on careers. i was under the impression that my level 5 the minimum was 3 or 4, and the max was approx 12. so i dont know what to tell u. thats not overtime either
(2009.Sep.13 09:09 AM)NastyFO Wrote: [ -> ]The thing that's been bugging me lately regarding careers is this:
You work yourself to the bone for an hour and earn $20 plus 2 points. You also have earned 13 experience points.
How does a level 5 manufacturer only get 2 CP's??
Spread your career workings throughout the day. Try not to do them all back to back...imo
lol that has NOTHING to do with it, but interesting idea