2009.May.29, 11:27 PM
Just wanted to throw this into consideration,
maybe give an idea to Zen and Err for an interesting make-up for an organized contest event.
I was playing a little classic slice of video-game pie the other day,
Legend of Zelda, Ocarina of Time, for the N64,
and played the part where the protagonist Link has a one on one duel with a dark alter-ego representation of himself, "Dark-Link" if you will.
Spurred a fun idea in my mind;
A contest, where the premise lies in victory in combat over yourself.
Bare with me,
Perhaps Ares Macrotech pioneers a new interactive combat simulation software, allowing people to spar in combat with digital/holographic/virtual reality representations of themselves.
It shouldn't be too hard (I'd imagine) to program the game to calculate a fight log between a player, and an exact clone of said player's stats, skills and equipment.
Make it so when you bite-off, half the normal hospital time, (dump shock from being defeated in a virtual reality simulator)
and lower the normal xp gains for winning to around 1/4 of the norm,
(learning valuable combat insight from the sparring) , or perhaps just eliminate the xp gain all together.
Winner of the contest would be the player with the most successful victories against their "alter-egos" in the simulator for the day.
I think it'd be fun, interesting, and with the randomness element of the combat system, and the fact that it wouldn't be biased for higher/lower lvl players, as they'd all compete against identical copies of themselves, it'd be fun and fair for anyone wanting to participate.
Thoughts?
maybe give an idea to Zen and Err for an interesting make-up for an organized contest event.
I was playing a little classic slice of video-game pie the other day,
Legend of Zelda, Ocarina of Time, for the N64,
and played the part where the protagonist Link has a one on one duel with a dark alter-ego representation of himself, "Dark-Link" if you will.
Spurred a fun idea in my mind;
A contest, where the premise lies in victory in combat over yourself.
Bare with me,
Perhaps Ares Macrotech pioneers a new interactive combat simulation software, allowing people to spar in combat with digital/holographic/virtual reality representations of themselves.
It shouldn't be too hard (I'd imagine) to program the game to calculate a fight log between a player, and an exact clone of said player's stats, skills and equipment.
Make it so when you bite-off, half the normal hospital time, (dump shock from being defeated in a virtual reality simulator)
and lower the normal xp gains for winning to around 1/4 of the norm,
(learning valuable combat insight from the sparring) , or perhaps just eliminate the xp gain all together.
Winner of the contest would be the player with the most successful victories against their "alter-egos" in the simulator for the day.
I think it'd be fun, interesting, and with the randomness element of the combat system, and the fact that it wouldn't be biased for higher/lower lvl players, as they'd all compete against identical copies of themselves, it'd be fun and fair for anyone wanting to participate.
Thoughts?