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TommiTheTaco Wrote:Well..That wouldn't be too much of a prize, but you've got the idea..

1) Less humanity taken(even lower than the higher $$$ borgs).

2) More effective(Equal to, say, 1.5 or 2 points of that stat).

3) If used on endurance/intell, still effective, but only 1 point added.


That's what I was thinking..Specialized. To make it a prize, and not just an enhancement.

and make it count towards item requirements
Heh. More people should get into this topic. Throw around their thoughts on this.
i like tommis idea form jaysins quote.. that would be awsome, im not quite sure what the rules are for your enhancement so i cant really give any ideas out.
implants that would count towards items requirements(altough i don't think end and int should count since it's preaty much the sorce of cash for zen and err) but an implant that would boost all 4 of your battel stats with 1 or 2 would be sweet
TommiTheTaco Wrote:Dissidence Shogunate
*Drools*
Preacher asked, so..Here's the results.




Attack Type Leave Them
Attack Result Win
Total Combat Rounds 17
Experience Points Earned 243.0
Hospital Minutes for Loser 29
Attack Time Oct 14 2008 - 4:51:42 pm
Defender's Last Action Prior to Attack Oct 14 2008 - 3:44:08 pm

Combatants Behemoth Preacher
Level During Fight 34 25
Starting Health 1750 Healthy
Hits 7 2
Best Hit 543 25
Gang Points 0 0
Totals
Total Damage Received 43 1,595
Total Damage Resisted 41 248
Total Damage Taken 2 1,347
Averages
Damage Received Per Hit 21.50 227.86
Damage Resisted Per Hit 20.50 35.43
Actual Damage Taken Per Hit 1.00 192.43
So When/Where will we be seeing these weapons for ourselves?
I dunno when Zenith is going to start putting those on the market. maybe she can clear it up, eh?
Quote:So When/Where will we be seeing these weapons for ourselves?


Never Razz

Hopefully soon.
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