Thor
2008.Dec.03, 09:25 PM
alinutza Wrote:The only problem with that theory is that it simply does not apply in ALabysmalpoptart Wrote:whatever the MAX experience you can get from your enemy
lets say its 250-280 (there is an XP range)
i believe the % of their hp they have currently is the % of that range you can get
so if they have 50% hp, you can only receive 125-140 XP for winning
but if you have less than full health, you could get more than half exp.
from this:
"Player bravery is measured by how many opponents they defeat in combat who are stronger than them. Defeating stronger opponents requires that the opponent actually can put up a fight, and is at full strength. The stronger the opponent, the more points awarded. Strength is not measured in level, but power level (a combination of stats, level, etc)."
we can see that health level is included in the power level formula; so if the health is lower, than the power level drops a little, thus the experince given is less the exp given when attacking the opponent when he is at full health.
this works the other way around too. if you attack someone and you are in fair condition, you should get more exp than the case when you attack him with your full HP bar
A lvl 19 has a max xp per fight of 208 or 209 and she made a few bravery points of a player yet that player never gave him over 185 xp and players making barely any damage to her gave her up to 208
Bravey and xp dont relate and just for the heck of it, let me say it, again, for the 1000th time, the xp code is f*cked up, totally uneven and needs to be recoded so please stop asking Zen and Err to make small useless changes to the game so they can take a month to review entirely...
It's fun when a player doing 0 dmg to you gives you 80% of your max xp but it's god darn freaky when you finish a fight with 4 hp left and you got only 60% of your max xp...