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Here's a thought

Stop asking for it to be trained and just use credits to increase it. The forum is becoming old.

Ever value that sense of achievement, gained something you strived for without mommy giving it on a plate? Have some pride and get on with it.

Seems a lack of respect on the forum from some members at the moment. The fact Zen and Err make themselves so visible is what makes this game that bit extra, dont abuse it, dont rant at them. Ask politely and read the tone of your requests before you post. Take your CAPS LOCK look at me posts elsewhere.

mudpies

+1
:wink:

Marlo

Endurance is a stat like any other. There should be a realistic and viable way of increasing it without having to be monetarily savvy.

What is the harm if a player takes the 3 years necessary to endurance train their way to 20? Would that trivialize the donations many players have already made to reach their desired endurance? Would hard work and perseverance in training a stat that apparently is almost 4 times as hard to train as resistance make the hefty monetary investment any more ludicrous?


A free game should be just that, and all that comes with it.
Well said.
There is already a 2 free ways to increase Endurance

Marlo

andyscho Wrote:There is already a 2 free ways to increase Endurance

Well thank god!

It's not like logic would imply that a more active gym rat would have a higher endurance due to incessant time in the gym or anything...

mudpies

do crimes > attend credit market > buy credits > attend donator house > spend credits on End.

there is a way to do it without donating.

Marlo

mudpies Wrote:do crimes > attend credit market > buy credits > attend donator house > spend credits on End.

there is a way to do it without donating.

So a player that likes the gang war aspect of the game is exempt from the ability to gain endurance?

Sounds about right for a game based around gang warfare.

mudpies

you been drinking? sound rather crabby. do you want blood again?

If a player wants to up their endurance a lil here and there they sacrifice another part of the game. If would be the same if it was a trainable stat. You sacrifice the training of one stat so you can train another.
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