Aqualung451 Wrote:giving lower level players a chance to fight and win in gang wars is important.
If they cannot win, they should be able to make some "damage" to the other gang..
For example, the small gang cannot put in hospital none of the other gang's members, but they could attack their hideout and destroy/steal the OC plans and in this way their next 1, or 2 OC(s) will definetly succed and the stronger gang's OC(s) will definetly fail
Question for Err, or Zenith: Will the current gang warring method change, or will you add gang battles to the current system?
Will we be able to attack other hideouts for gang points or for any other rewards?
alinutza Wrote:Question for Err, or Zenith: Will the current gang warring method change, or will you add gang battles to the current system?
Will we be able to attack other hideouts for gang points or for any other rewards?
check the other thread from last week maybe. that I believe was addressed there.