is there a chart that shows how the prices go up with each one you get?
They increase in cost by the original price.
1 350,000
2 700,000
3 1,050000 and so on.
(2010.Apr.11 07:59 PM)TheHorse Wrote: [ -> ]They increase in cost by the original price.
1 350,000
2 700,000
3 1,050000 and so on.
Straight from the horses mouth. He would know best.
(2010.Apr.11 07:59 PM)TheHorse Wrote: [ -> ]They increase in cost by the original price.
1 350,000
2 700,000
3 1,050000 and so on.
Yup, that's true.
Lev 1 - Base Cost
Lev 2 - Base Cost x 2
Lev 3 - Base Cost x 3
etc...
Very costly.
worst part is borgs dont kick in all the time...cant rely on electronics like you can stats....waste to do em unless you just wanna terrorize
or not play every 15...could work that way
they suck for the return but imo should be 1/2 what a nat stat is
(2010.Apr.11 10:05 PM)Punisher Wrote: [ -> ]worst part is borgs dont kick in all the time...cant rely on electronics like you can stats....waste to do em unless you just wanna terrorize
or not play every 15...could work that way
they suck for the return but imo should be 1/2 what a nat stat is
youre #4 on millionwares. i have 1 borg. u saying i shouldnt get any more?
get the pricey ones if any.....they cost lest humanity...supposedly all work the same, but not all borgs kick in all the time....its like rolling dice..stupid machines
a nice balance is the best
I thought when you bought them they where just like getting one stat in gym just they don't count for weapon reqs. You're saying they only work some of the times?