Hey im im just wondering. Zen+Err made some changes to the combat code. Making it harder to attack, making defender defend better. And also introduced a risk vs reward XP system based on power difference.
So xp gain from attacking weaker people has gone down alot. But what about the risk takers, those attacking people close to them in power/level? Is XP gain turned up for those taking chances?
I'm just curious if either Zen might enlighten us, or if people have noticed differences in the XP gains they have received when attacking people close to them in level. |