Split skills.
2009.Sep.22, 09:19 AM
RE: Split skills.
Post: #11
(2009.Sep.22 09:15 AM)Howlsong Wrote:  While it is a great idea, any chance we could have them numerically highest to lowest trained?

Like I have a lvl 1 in pistol i don't ever plan to train again... sigh if it were at the bottom of the row instead of the top.... that would be even awesomer (is that a word?)

Not a bad idea. If that's what's wanted, it's an easy fix.

Zenith [2]
Game Creator and Admin
2009.Sep.22, 09:23 AM
RE: Split skills.
Post: #12
(2009.Sep.22 09:19 AM)zenith Wrote:  
(2009.Sep.22 09:15 AM)Howlsong Wrote:  While it is a great idea, any chance we could have them numerically highest to lowest trained?

Like I have a lvl 1 in pistol i don't ever plan to train again... sigh if it were at the bottom of the row instead of the top.... that would be even awesomer (is that a word?)

Not a bad idea. If that's what's wanted, it's an easy fix.

It would make me happy Biggrin

Using your Riot Axe you hit for 4724 points of damage. XXX resists 102 for a total of 4622 damage.


steve says
chesticles?
steve says
you sure got some big chesticles, howl
2009.Sep.22, 09:30 AM
RE: Split skills.
Post: #13
Yes a ranking would be nice. How about a bigger space in between them also.

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2009.Sep.22, 09:33 AM
RE: Split skills.
Post: #14
(2009.Sep.22 09:19 AM)zenith Wrote:  
(2009.Sep.22 09:15 AM)Howlsong Wrote:  While it is a great idea, any chance we could have them numerically highest to lowest trained?

Like I have a lvl 1 in pistol i don't ever plan to train again... sigh if it were at the bottom of the row instead of the top.... that would be even awesomer (is that a word?)

Not a bad idea. If that's what's wanted, it's an easy fix.

I see no reason not to... anyone?
2009.Sep.22, 09:49 AM
RE: Split skills.
Post: #15
Makes perfect sense to me. Do it Zen
2009.Sep.22, 10:36 AM
RE: Split skills.
Post: #16
Any way we can get rid of the misc 1 hr trained skills?

ones from hitting the wrong button. I have 2 of those. Bugs the shiat of out me.
2009.Sep.22, 10:40 AM
RE: Split skills.
Post: #17
Yeah. Even if we don't get credit for the misclicked hours, can we get the skills they are occupying outta there?
2009.Sep.22, 10:41 AM
RE: Split skills.
Post: #18
(2009.Sep.22 10:36 AM)PhisheVA Wrote:  Any way we can get rid of the misc 1 hr trained skills?

ones from hitting the wrong button. I have 2 of those. Bugs the shiat of out me.

i have 3hrs of pistol and 1hr of blunt weapons Mad

1.) You hit for 1407 points of damage. xxxxxxx resists 16 for a total of 1391 damage.
2009.Sep.22, 10:45 AM
RE: Split skills.
Post: #19
(2009.Sep.22 09:19 AM)zenith Wrote:  
(2009.Sep.22 09:15 AM)Howlsong Wrote:  While it is a great idea, any chance we could have them numerically highest to lowest trained?

Like I have a lvl 1 in pistol i don't ever plan to train again... sigh if it were at the bottom of the row instead of the top.... that would be even awesomer (is that a word?)

Not a bad idea. If that's what's wanted, it's an easy fix.
+1
2009.Sep.22, 10:58 AM
RE: Split skills.
Post: #20
I would also like my BOT to be able to train skills as well!