Hospitalizations
2009.Feb.06, 04:31 PM
 
Post: #31
thatthingufear Wrote:I find that the more you attack a person in a day the more damage they do to you, and the less that you do to them. These two attacks were barly an hour apart, which is about the time it takes this player to get to full health. Also this did not happen because of round lenghts, the first fight was 11 rounds shorter then the second.


Considering I've hit Delpot 20 times in a day..and often over 10 times per day for some period of time...I can confirm this is not true.

It is purely random. One of my later day attacks on him consisted of this:

Quote: 1.) You hit for 607 points of damage. Delpot resists 31 for a total of 576 damage.
2.) Delpot takes their best shot and misses.
3.) Delpot takes their best shot and misses.
4.) You hit for 706 points of damage. Delpot resists 35 for a total of 671 damage.
5.) You hit for 371 points of damage. Delpot resists 17 for a total of 354 damage. You honorably defeat Delpot in combat.


You guys are really blowing this out of proportion with Tommi, and you're not doing any damage to him either.

Quote: You sent 200 Small Stim-packs to Behemoth's storage.


I have plenty more I can send him....I'm making $75,000/day.
2009.Feb.06, 04:41 PM
 
Post: #32
You can make all the money you want, having an online pinata to pluck for exp. is great!

And he actually gives great experience in fair...200-275 range.

Thanks for stimming him out so much BBH! The experience is always appreciated!
2009.Feb.06, 04:45 PM
 
Post: #33
Huh..You gave more for losing to me..

Attack Type Overpowered by Defender
Attack Result Win
Total Combat Rounds 36
Experience Points Earned 333.0
2009.Feb.06, 04:46 PM
 
Post: #34
TommiTheTaco Wrote:Huh..You gave more for losing to me..

Attack Type Overpowered by Defender
Attack Result Win
Total Combat Rounds 36
Experience Points Earned 333.0

Our pwer levels are much different...YOu get a lot for me losing to you...
2009.Feb.06, 04:47 PM
 
Post: #35
But..But the overpower feature's experience take in has been lessened. Sad I does not compute.
2009.Feb.06, 04:50 PM
 
Post: #36
ZEDIT

No more.
2009.Feb.06, 04:50 PM
 
Post: #37
TommiTheBunny Wrote:But..But the overpower feature's experience take in has been lessened. Sad I does not compute.

I'm sure if you attacked Marlo you would lose. There are many reason one may lose a battle. If he lost to you twice in a matter of minutes, then you can brag about it. Until then don't.
2009.Feb.06, 05:11 PM
 
Post: #38
I'm not sure how scarcity and opportunity cost require editing?
2009.Feb.06, 05:42 PM
 
Post: #39
Underestimations suck. Sad Oh well. Last time I try and attack anyone at half health..XD
2009.Feb.06, 05:45 PM
 
Post: #40
talking about this?

Quote:Time Attacker Gang Member Type Result Mugged
February 6, 2009, 5:41:21 pm Behemoth Divinity overpowered loss $0

"No intelligent idea can gain general acceptance unless some stupidity is mixed in with it." - Fernando Pessoa