redz28 Wrote:exactly,,i could have a gcb of 10,but if you had 5 or 6 skills in your weapon..my gcb wouldnt make much of a difference..as for rayne who posted that he could beat someone with 1 or 2 in gcb,,,hahahhahahah...sorry man it doesnt help that freaking much,,,if it did id be able to dominate alot of players who didnt have a gcb as high as mine,,but yet i still get beat..skills are more important than a gcb,,the gcb just helps..i havent seen a difference tho,,maybe its because ive been in diss since i was 1 week old,so ive always taken full advantage of it without even knowing it..if i left diss and fought my usual targets i would gain a better understanding of its full power..that would be the only way
I know that there is a certain amount of randomness too, but I am not sure what else could explain the difference.
When I lost:
Combatants The3rdWiseMan (I will leave out their name)
Level During Fight 10 12
Starting Health 550 Healthy
Hits 9 12
Best Hit 140 117
Gang Points 0 0
Totals
Total Damage Received 709 521
Total Damage Resisted 96 73
Total Damage Taken 613 448
Averages
Damage Received Per Hit 59.08 57.89
Damage Resisted Per Hit 8.00 8.11
Actual Damage Taken Per Hit 51.08 49.78
And like I said, the only thing different when I won was that I activated the gang bonus, though I think that I might have levelled up once in strength:
Level During Fight 11 13
Starting Health 650 Healthy
Hits 15 14
Best Hit 139 95
Gang Points 0 0
Totals
Total Damage Received 421 819
Total Damage Resisted 134 112
Total Damage Taken 287 707
Averages
Damage Received Per Hit 30.07 54.60
Damage Resisted Per Hit 9.57 7.47
Actual Damage Taken Per Hit 20.50 47.13