level 60 weapons
2008.Oct.15, 12:20 PM
 
Post: #381
For every two level of skills, it drops all the stats requirements by one.

But their is one that they fear. In their tongue it is nova-king, DRAGONBORN!
2008.Oct.15, 12:30 PM
 
Post: #382
konyen Wrote:sorry but I am kinda lazy to read through the 38 pages. are we going with every 2 level of skill will replace 1 level of end and int?


level 10 shotgun, 20 endurance.

lol Razz will take a year and a half to earn that ^_^
2008.Oct.15, 12:32 PM
 
Post: #383
abysmalpoptart Wrote:level 10 shotgun, 20 endurance.

lol Razz will take a year and a half to earn that ^_^

But how much money does it cost you?
2008.Oct.15, 12:33 PM
 
Post: #384
Marlo Wrote:
abysmalpoptart Wrote:level 10 shotgun, 20 endurance.

lol Razz will take a year and a half to earn that ^_^

But how much money does it cost you?


wasnt whining, i was giggling. i'd prefer it be something like that, because it puts everyone on a level playing field.
2008.Oct.15, 12:35 PM
 
Post: #385
When are these new weapons coming out, anyway..?
2008.Oct.15, 12:40 PM
 
Post: #386
what about players that didn't train a weapon? like military assult. those are the team players. should is be every 4 level minus 1 stat regardless of weapon?
2008.Oct.15, 02:11 PM
 
Post: #387
now that is something that i dont feel bad about. if you chose gang assault or defense or whichever, which means you dont have the skill level for a weapon (yet), then you'll have to switch your skills into weaponry. pretty simple IMO. that was a game based choice, not a lifestyle based one, i.e. choosing to spend money on food and clothing rather than on endurance, vs i want to be a team player or an individual player
2008.Oct.15, 03:23 PM
 
Post: #388
abysmalpoptart Wrote:now that is something that i dont feel bad about. if you chose gang assault or defense or whichever, which means you dont have the skill level for a weapon (yet), then you'll have to switch your skills into weaponry. pretty simple IMO. that was a game based choice, not a lifestyle based one, i.e. choosing to spend money on food and clothing rather than on endurance, vs i want to be a team player or an individual player

if that is the case, there will be a lof more selfish players in AL. I kinda feel those players should be rewarded not punished
2008.Oct.15, 03:32 PM
 
Post: #389
konyen Wrote:what about players that didn't train a weapon? like military assult. those are the team players. should is be every 4 level minus 1 stat regardless of weapon?

In that case do you think all who trained a weapon should get similar hideout attacking bonuses as those thraining MA?
Not a dig, just curious.

1.) You hit for 1445 points of damage. XXXXX resists 29 for a total of 1416 damage.

2008.Oct.15, 03:41 PM
 
Post: #390
just a question, anyone outthere that is level 4 or higher skill that is not a weapon skill.