For me, I think AL shines in low levels. I had a blast playing this game from level 1 to level 40. The weapon choices is abundan. The competition is huge.
I had been thinking about a Hard Core Mode lately. After hitting level 45, Each player would create ONE hardcore character in the same account.
Hardcore character has the following attributes.
1) It would really die. Once the character get kill, its gone.
2) The max level is 30. After that, each addition level is awarded by doing quests, contest, or events.
3) All hardcore character only takes 25% damage from normal character. And, they would deal 125% damage to normal character.
4) All items and cash from the user's normal character are NOT transferable.
5) House can be upgrade to limited safe heaven.
6) Other than Gang war's hideout bust, we would bust hardcore character's house.
Discuss.
For other features, we would think of.
We would create a new collaboration feature called, Roommate.
(Roommate will generate a random bonus base on time.) For example, If a melee player team up with an range player, the range player might get hp bonus while the melee player might get extra battle round bonus. And, all the attribute generate randomly for each character.
Since each person would allow up to 2 roommate, people have to chat and try out different roommate for the bonus.