Clovers...
2010.Mar.20, 11:33 PM
RE: Clovers...
Post: #11
You've used your collectable. The results are:
Your energy has been refreshed.
Your melee bonus has been raised by 34 points!
Your next fight can last an extra 65 rounds!
Your donator days have been raised by 3 days!
Your accuracy has been raised by 140 development points!

Back

*twitch* im gettin hooked on these clovers..

19.) You hit for 1195 points of damage. XXX resists 2 for a total of 1193 damage.
2010.Mar.20, 11:33 PM
RE: Clovers...
Post: #12
(2010.Mar.20 11:31 PM)Acooper Wrote:  You've used your collectable. The results are:

Your hit points have been refreshed.

Your happiness has been refreshed.

Your humanity has been raised by 0.06 points!

Your donator days have been raised by 5 days!

Your endurance has been raised by 96 development points!

Woah, that's a huge score.

Zenith [2]
Game Creator and Admin
2010.Mar.20, 11:35 PM
RE: Clovers...
Post: #13
You've used your collectable. The results are:

Your action points have been refreshed.
Your happiness has been refreshed.
Back

Re-roll!
2010.Mar.20, 11:35 PM
RE: Clovers...
Post: #14
And the down side can be.....

a member of my gang mailed this.

Clover 1
Your energy has been refreshed.
Your accuracy has been raised by 288 development points!
Your resistance has been raised by 32 development points!

Clover 2
Your melee bonus has been raised by 65 points!
Your resistance has been raised by 160 development points!
Your reputation has been raised by 5 development points!

What a waste of stims for this poor guy! I might send him a couple clovers so he can get something worth while....

Or maybe not... LOL
2010.Mar.20, 11:40 PM
RE: Clovers...
Post: #15
Your energy has been refreshed.
Your donator days have been raised by 3 days!
Your resistance has been raised by 240 development points!
Your endurance has been raised by 60 development points!
Your reputation has been raised by 11 development points!

I change my vote, these are cool! Thanks Zen! Keep coding, the item send is a nice feature, too Smile
2010.Mar.20, 11:51 PM
RE: Clovers...
Post: #16
Ninja Sweet sweet clovers zen! Thanks
2010.Mar.20, 11:59 PM
RE: Clovers...
Post: #17
why only 7 a day?

19.) You hit for 1195 points of damage. XXX resists 2 for a total of 1193 damage.
2010.Mar.21, 12:02 AM
RE: Clovers...
Post: #18
(2010.Mar.20 11:59 PM)shadow55 Wrote:  why only 7 a day?

Because it's a lucky number. And they're clovers. And it's random.

Zenith [2]
Game Creator and Admin
2010.Mar.21, 01:53 AM
RE: Clovers...
Post: #19
You've used your collectable. The results are:
Your energy has been refreshed.
Your melee bonus has been raised by 67 points!
Your work experience has been raised by 13 development points!

Your energy has been refreshed.
Your happiness has been refreshed.
Your resistance bonus has been raised by 58 points!
Your next fight can last an extra 56 rounds!
Your resistance has been raised by 177 development points!

Using your Riot Axe you hit for 4724 points of damage. XXX resists 102 for a total of 4622 damage.


steve says
chesticles?
steve says
you sure got some big chesticles, howl
2010.Mar.21, 02:10 AM
RE: Clovers...
Post: #20
Mine arent showing up anywhere. I know i have a few coming to me.

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