Poll: Your thoughts on the current combat exploit code (please read post before voting)...
100% XP loss is fine.
100% XP loss is too much.
100% XP loss is not enough.
Another penalty shoud be implemented.
It has never happened to me, no comment.
[Show Results]
 
Official Awakened Lands Poll: Combat Exploit Prevention Code
2006.Sep.13, 02:12 AM
 
Post: #16
hehe Biggrin nope.

and i even stopped choking on the morning coffee lol Biggrin





regarding the XP rule, maybe having a 3 strikes rule would be nice, this way people would try to bite over more then they can chew.


or if there was a "Try to run away" button, under the attack system, one could actually try to run away from the battle if you see youre opponent flash a fully automatic AK47 with uranium charged dumdum slugs.
running away from battle should not always work, and would have a 50% chance that the opponent get in a critical hit in the back of the fleeing opponent. Hows that for a middleway?


Messages In This Thread
[] - LuparKoor - 2006.Sep.10, 11:59 PM
[] - zenith - 2006.Sep.11, 12:09 AM
[] - LuparKoor - 2006.Sep.11, 01:35 AM
Another approach or addition - hunter52070 - 2006.Sep.11, 03:17 AM
[] - Inferno - 2006.Sep.11, 07:02 AM
[] - oddjob - 2006.Sep.11, 02:35 PM
[] - Dragon - 2006.Sep.11, 04:14 PM
[] - oddjob - 2006.Sep.11, 05:15 PM
[] - Dragon - 2006.Sep.11, 05:39 PM
[] - Funkonaut - 2006.Sep.11, 05:57 PM
[] - Dragon - 2006.Sep.11, 06:11 PM
[] - zenith - 2006.Sep.11, 06:57 PM
[] - Druchii - 2006.Sep.13, 02:05 AM
[] - zenith - 2006.Sep.13, 02:07 AM
[] - Druchii - 2006.Sep.13 02:12 AM
[] - brythompson - 2006.Sep.14, 02:00 AM