Poll: Your thoughts on the current combat exploit code (please read post before voting)...
100% XP loss is fine.
100% XP loss is too much.
100% XP loss is not enough.
Another penalty shoud be implemented.
It has never happened to me, no comment.
[Show Results]
 
Official Awakened Lands Poll: Combat Exploit Prevention Code
2006.Sep.11, 05:57 PM
 
Post: #11
The problem with this system is that it takes a lot longer to level up in awakenedlands than in other games, so erasing someone's exp can erase a lot of work. This is fine for people doing it intentionally, but I remember when I first found out about this system inadvertantly and lost half a bar of exp. I was pretty steamed. The best solution I can think of is that when a user tries to navigate away from the combat page, have a prompt come up that asks them if they still wish to continue, and tell them what the consequenses are.


Messages In This Thread
[] - LuparKoor - 2006.Sep.10, 11:59 PM
[] - zenith - 2006.Sep.11, 12:09 AM
[] - LuparKoor - 2006.Sep.11, 01:35 AM
Another approach or addition - hunter52070 - 2006.Sep.11, 03:17 AM
[] - Inferno - 2006.Sep.11, 07:02 AM
[] - oddjob - 2006.Sep.11, 02:35 PM
[] - Dragon - 2006.Sep.11, 04:14 PM
[] - oddjob - 2006.Sep.11, 05:15 PM
[] - Dragon - 2006.Sep.11, 05:39 PM
[] - Funkonaut - 2006.Sep.11 05:57 PM
[] - Dragon - 2006.Sep.11, 06:11 PM
[] - zenith - 2006.Sep.11, 06:57 PM
[] - Druchii - 2006.Sep.13, 02:05 AM
[] - zenith - 2006.Sep.13, 02:07 AM
[] - Druchii - 2006.Sep.13, 02:12 AM
[] - brythompson - 2006.Sep.14, 02:00 AM