Minions/Henchmen
2013.Apr.29, 06:38 PM
RE: Minions/Henchmen
Post: #10
(2013.Apr.29 06:18 PM)Maccleod Wrote:  
(2013.Apr.29 06:09 PM)InPaceRequiscat Wrote:  Henchman, 1 every 3 levels over x level too much. 1 per 25 levels, starting at 10.

Otherwise, those at level 70+ would have massive bonuses that would be ridiculously OP.

Why level based..? Why not make it a skill, 1 per level of skill trained.

Ps this will never happen..lol
even better. having something new dependent on something you can already have is a piss poor idea. 
This post was last modified: 2013.Apr.29 06:38 PM by InPaceRequiscat.

4:30 pm FuN2PwN attacked you and lost. Zerkin ain't easy.
2:50 pm SuP3Rn00b attacked you and lost. Zerkin still ain't easy.
13.Aug.14 SuP3R1 attacked you and lost. See above.



Messages In This Thread
Minions/Henchmen - Aqualung451 - 2013.Apr.29, 12:43 AM
RE: Minions/Henchmen - TealJade - 2013.Apr.29, 02:18 AM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 11:43 AM
RE: Minions/Henchmen - filthymick - 2013.Apr.29, 02:06 PM
RE: Minions/Henchmen - Mock8800 - 2013.Apr.29, 03:44 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 04:51 PM
RE: Minions/Henchmen - bconrad56 - 2013.Apr.29, 05:45 PM
RE: Minions/Henchmen - InPaceRequiscat - 2013.Apr.29, 06:09 PM
RE: Minions/Henchmen - Maccleod - 2013.Apr.29, 06:18 PM
RE: Minions/Henchmen - InPaceRequiscat - 2013.Apr.29 06:38 PM
RE: Minions/Henchmen - InPaceRequiscat - 2013.Apr.29, 07:44 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 07:41 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 07:53 PM
RE: Minions/Henchmen - InPaceRequiscat - 2013.Apr.29, 08:52 PM
RE: Minions/Henchmen - johnsonhalo76 - 2013.Apr.29, 08:26 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 08:33 PM
RE: Minions/Henchmen - Aqualung451 - 2013.Apr.29, 08:58 PM
RE: Minions/Henchmen - Dreadwind - 2013.Apr.30, 06:44 AM