Defeated and Staled?
2010.Jun.08, 06:05 PM
RE: Defeated and Staled?
Post: #5
Fixed?

10.June.7 -- Now that my lil nephew has been born and we know he doesn't have any issues (for the last 3 months we were afraid he might have a defect, which was pretty hard on my family), I've reworked the new attack code to eliminate some issues. Fixed 2 separate instances where a combatant could defeat an opponent yet have an extra round fire off and cause a stalemate. Altered the stalemate code to lengthen fights in some instances to reduce stalemates. Optimized some code to reduce lag for very long battles. Eliminated an odd occurrence where you could get 0 gang points in a gang battle when your opponent's gang had as many gang points available to steal as they were worth in a gang war. Fixed a few minor formatting issues. Attack code is now officially on version 19.


Messages In This Thread
Defeated and Staled? - 2asandab - 2010.Jun.06, 09:28 PM
RE: Defeated and Staled? - OnwardTowardTheGlory - 2010.Jun.07, 03:47 AM
RE: Defeated and Staled? - HeadBustin - 2010.Jun.07, 07:55 AM
RE: Defeated and Staled? - mblume - 2010.Jun.07, 08:44 AM
RE: Defeated and Staled? - 2asandab - 2010.Jun.08 06:05 PM
RE: Defeated and Staled? - TealJade - 2010.Jun.28, 02:08 PM
RE: Defeated and Staled? - 2asandab - 2010.Jun.28, 04:28 PM
RE: Defeated and Staled? - TealJade - 2010.Jun.28, 09:09 PM
RE: Defeated and Staled? - 2asandab - 2010.Jun.28, 10:09 PM