Personalized Weapon
2008.Sep.18, 10:18 PM
 
Post: #11
Skill is not as balanced as we say it is.

Player who started the game earlier, will definitely have a huge advantage over other player in skill who started 2 months later. To even up the odd, new player will need to work on their stats twice as hard to catch up.


Personalized weapon on the other hand, its a lost in investment. So, who would do it?
When the new player is seriously about catching up, they might go for that extra mile, even tho, its a lost in investment.


It's just an option. Get an increase in damage doesn't come for free. Just like the borg implant. When there is a cost and a lost, player would less likely to do it. Its the same idea. But, its apply to a weapon.

Amend


Messages In This Thread
Personalized Weapon - ZeonOne - 2008.Sep.18, 09:31 PM
[] - abysmalpoptart - 2008.Sep.18, 09:32 PM
[] - shadowinc - 2008.Sep.18, 09:34 PM
[] - ZeonOne - 2008.Sep.18, 09:41 PM
[] - Weebay - 2008.Sep.18, 09:44 PM
[] - shadowinc - 2008.Sep.18, 09:47 PM
[] - ZeonOne - 2008.Sep.18, 10:07 PM
[] - ZeonOne - 2008.Sep.18, 10:09 PM
[] - BL00DYHAZ3 - 2008.Sep.18, 10:10 PM
[] - Weebay - 2008.Sep.18, 10:11 PM
[] - ZeonOne - 2008.Sep.18 10:18 PM
[] - Weebay - 2008.Sep.18, 10:23 PM
[] - ZeonOne - 2008.Sep.18, 10:35 PM