Now that Skills are in...
2008.Apr.17, 10:57 AM
Now that Skills are in...
Post: #1
its time to talk about what should be done with them other than what Zen's already got planned. Razz

So, what skill/skills would you like to see added to the game?



I personally would like to see a very robust resource accumulation/crafting system all with different skills associated. Perhaps even tied into Careers. For example, a medical career of 6 would be required to start training the Skill for crafting or gathering resources for the creation of first aid kits or stimpacks. In the same fashion a science rank of 6 or so would be required to start training skills toward making cyberware. Things of that nature.

Or going another route, new item types could be introduced that can only be obtained through crafting so as not to devalue the items currently in existance.

My .02


Messages In This Thread
Now that Skills are in... - TheGeek - 2008.Apr.17 10:57 AM
[] - DirkDanja - 2008.Apr.17, 11:04 AM
[] - LuparKoor - 2008.Apr.17, 11:31 AM
[] - awesomo - 2008.Apr.17, 01:49 PM
[] - LuparKoor - 2008.Apr.17, 02:07 PM
[] - alinutza - 2008.Apr.17, 02:08 PM
[] - Loki - 2008.Apr.17, 02:13 PM
[] - LuparKoor - 2008.Apr.17, 02:22 PM
[] - Ushanewnewba - 2008.Apr.17, 02:22 PM
[] - LikeWhoa - 2008.Apr.17, 02:27 PM
[] - LuparKoor - 2008.Apr.17, 02:28 PM
[] - McCule - 2008.Apr.17, 04:18 PM
[] - buuddha - 2008.Apr.17, 04:40 PM
[] - biffbaffboff - 2008.Apr.17, 04:40 PM
[] - Gornikel - 2008.Apr.17, 08:40 PM
[] - Thor - 2008.Apr.17, 09:15 PM
[] - TheGeek - 2008.Apr.18, 07:01 AM
[] - alinutza - 2008.Apr.18, 12:35 PM
[] - Thor - 2008.Apr.18, 03:06 PM
[] - KillTheMFenemy - 2008.May.26, 01:10 AM