with the two new skills....
2012.Apr.24, 04:26 PM
RE: with the two new skills....
Post: #14
(2012.Apr.21 08:35 AM)InPaceRequiscat Wrote:  headbutt and weapon strike, would be interested if the next set of updates we get has to do with weapon mods....
red dots, scopes etc for ranged
sharpening or extra weight behind melee,
blade attachments on ranged weapons for additional damage with weapon strike
moddable helmets for melee users for headbutt.... that way all the melee users look like a WWI german.....

go kaiser!

I think a more interactive fighting system would have to be in place to really enhance the combat and pave the way for updates like this. Adding these two new skills doesn't really change much. I hate to be a buzz kill, but everybody trains the new skills and the only players at a disadvantage are younger players. Just basically reprogramming something we already have. We started in the right direction with some of the new stat modifying armor, but that's around the time the admin went on a 2 year hiatus and completely stopped programming. Idk, I do appreciate that there is some programming being done

Whatever bitch. I'm a pegasus pony.


Messages In This Thread
RE: with the two new skills.... - fngMalvos - 2012.Apr.21, 08:49 AM
RE: with the two new skills.... - Mock8800 - 2012.Apr.22, 03:48 PM
RE: with the two new skills.... - tables18 - 2012.Apr.22, 04:28 PM
RE: with the two new skills.... - fngMalvos - 2012.Apr.22, 08:00 PM
RE: with the two new skills.... - LikeWhoa - 2012.Apr.23, 10:21 AM
RE: with the two new skills.... - LikeWhoa - 2012.Apr.24, 02:04 PM
RE: with the two new skills.... - spacebird - 2012.Apr.24, 06:50 PM
RE: with the two new skills.... - bebopcrew420 - 2012.Apr.24 04:26 PM
RE: with the two new skills.... - spacebird - 2012.Apr.24, 07:33 PM
RE: with the two new skills.... - Budweiser - 2012.Apr.25, 09:47 AM
RE: with the two new skills.... - Monk - 2012.Apr.25, 01:30 PM