A new skill suggestion
2009.Jul.11, 11:14 PM
RE: A new skill suggestion
Post: #9
Belts are too strong....

Well, why not use them? Oh, maybe cause the armor investment has already been made (end).... Or maybe cause the build differences make the belt usage results different from a user to another.

Adding a skill may or may not be something liked or necessary, but saying a piece of gear is too strong while it requires ongoing investments on recharge and be used by anyone with no reqs at all is plain nonsense.

Use it or loose it

8:50 pm BlackHand attacked you and lost.


Messages In This Thread
A new skill suggestion - Gornikel - 2009.Jul.11, 12:13 AM
RE: A new skill suggestion - thatthingufear - 2009.Jul.11, 12:16 AM
RE: A new skill suggestion - Gornikel - 2009.Jul.11, 12:19 AM
RE: A new skill suggestion - thatthingufear - 2009.Jul.11, 12:25 AM
RE: A new skill suggestion - buuddha - 2009.Jul.11, 03:33 AM
RE: A new skill suggestion - BadLuck - 2009.Jul.11, 09:33 AM
RE: A new skill suggestion - Accipender - 2009.Jul.11, 10:05 AM
RE: A new skill suggestion - infinite93 - 2009.Jul.12, 04:35 PM
RE: A new skill suggestion - xSleekx - 2009.Jul.11, 10:07 AM
RE: A new skill suggestion - Gornikel - 2009.Jul.11 11:14 PM
RE: A new skill suggestion - buuddha - 2009.Jul.12, 12:55 PM
RE: A new skill suggestion - TommiTheTaco - 2009.Jul.12, 01:33 PM
RE: A new skill suggestion - JohnnyB - 2009.Jul.13, 10:12 AM
RE: A new skill suggestion - Accipender - 2009.Jul.13, 10:17 PM
RE: A new skill suggestion - JohnnyB - 2009.Jul.14, 02:40 AM