Dual Wield
2007.May.06, 10:11 AM
 
Post: #18
How about this - currently the melee weapons are not used at all (the random defend weapon thing), so why not make both weapons count (like, combined damage and defence power) so that it can be re-established because now it's a liability to have a melee.
Also, for the debate on wielding EvErything - imagine you have two regular shotguns - unless you grow an extra pair of arms, how will you reload those things and still be able to fight back on time? lol


Messages In This Thread
Dual Wield - TheGeek - 2007.Apr.30, 07:36 PM
[] - syntheticdarkness - 2007.Apr.30, 08:57 PM
[] - qorete - 2007.May.01, 05:26 PM
[] - Canosoup - 2007.May.05, 10:44 AM
[] - mudpies - 2007.May.05, 11:27 AM
[] - syntheticdarkness - 2007.May.05, 11:44 AM
[] - Eaglefreak - 2007.May.05, 11:47 AM
[] - qorete - 2007.May.05, 12:48 PM
[] - mudpies - 2007.May.05, 12:50 PM
[] - Eaglefreak - 2007.May.05, 02:44 PM
[] - mudpies - 2007.May.05, 03:09 PM
[] - abysmalpoptart - 2007.May.05, 04:42 PM
[] - mudpies - 2007.May.05, 05:03 PM
[] - abysmalpoptart - 2007.May.05, 07:17 PM
[] - mudpies - 2007.May.05, 07:26 PM
[] - Ushanewnewba - 2007.May.05, 09:30 PM
[] - qorete - 2007.May.06, 05:03 AM
[] - Dormagonn - 2007.May.06 10:11 AM
[] - qorete - 2007.May.06, 10:37 AM
[] - TheGeek - 2007.May.07, 10:19 AM
[] - matt5250 - 2007.May.07, 10:47 AM
[] - psheehan78 - 2007.May.07, 10:54 AM