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permanent career bonuses - Printable Version +- AwakenedLands Forums (http://forums.awakenedlands.com) +-- Forum: Game & Forum Assistance (/forum-4.html) +--- Forum: Game & Forum Suggestions (/forum-18.html) +--- Thread: permanent career bonuses (/thread-5978.html) |
permanent career bonuses - abysmalpoptart - 2009.Mar.09 08:33 PM i know i've brought this up before, and i know its here somewhere (where i suggested a specific bonus for every career, numbers changeable, such as a 5% bonus to resistance when you reach level 15 or 20 military, or a 2.5% bonus to ranged damage for engineering, something like that..) but what about a permanent +1 to a skill when you reach level 15, sort of like a borg?? level 15 martial arts - +1 combat evasion level 15 military - +1 armor handling level 15 construction - +1 to melee weaponry (pick 1 or maybe +1 to all??) etc.. - CrazyFoley - 2009.Mar.09 08:36 PM Please Zen! - Aqualung451 - 2009.Mar.09 08:52 PM Right ON! gives more of a reson to save up cp's ![]() RE: permanent career bonuses - abysmalpoptart - 2009.Mar.10 05:42 PM glad to see youre in agreement ![]() RE: permanent career bonuses - Aqualung451 - 2009.Mar.10 10:16 PM I don't mean to hijack your thred, so pm me and I'll remove this. I think it would be good to have ppl in the same career, and same gang able to do somthing together. Perhaps a + for the gang on a skill. Working the same way as the +'s for pvp combat. an example; 3 ppl with military skill could each use an amount of CP's and select armor handeling. The gang would then all get a +1 on that skill for (say) a week. Then the three would do it again, and so on. Limit the amount of skills and Pluses to 1/3 of the gangs current members. RE: permanent career bonuses - Howl - 2009.Mar.12 08:40 PM (2009.Mar.09 08:33 PM)abysmalpoptart Wrote: i know i've brought this up before, and i know its here somewhere (where i suggested a specific bonus for every career, numbers changeable, such as a 5% bonus to resistance when you reach level 15 or 20 military, or a 2.5% bonus to ranged damage for engineering, something like that..) You know just because constructions helps with str does not necessarily make it a melee career... some of the shottyies require alot of friggin str to carry them. So i disagree with your melee suggestion. RE: permanent career bonuses - abysmalpoptart - 2009.Mar.12 08:59 PM well, i think that there should be SOME form of a bonus for them that is permanent. would +1 to gang war repair be better? i mean, whatever works ![]() theres really a possibility for every single career, as every career has a potentially relative skill.. RE: permanent career bonuses - Howl - 2009.Mar.12 09:10 PM actually I'm wondering if demolition will ever be introduced since it is also a well used process of construction... ![]() RE: permanent career bonuses - abysmalpoptart - 2009.Mar.12 09:26 PM possibly ![]() |