level 60 weapons - Printable Version +- AwakenedLands Forums (http://forums.awakenedlands.com) +-- Forum: Awakened Lands - General (/forum-1.html) +--- Forum: General Discussion (/forum-10.html) +--- Thread: level 60 weapons (/thread-4023.html) |
- TommiTheTaco - 2008.Oct.10 04:07 PM Ahh..So intel is to skills as work experience is to your job? - bigchaz - 2008.Oct.10 04:12 PM yep - Dingus - 2008.Oct.10 04:13 PM Fabio I like your Idea on intel playing a role in a weapons usage. It does in fact take intel to accurately "snipe" a human at distance. Perhaps a sniper rifle with unreal acc requirement as well as a high intel rate. This is needed to adjust for terrain, windage, humidity, temperature. Compensating for the elements takes great skill and smarts! Example: Acc 50 Intel: 20 End: 12 This would make it more reasonable for someone with 20 End to achieve another goal that wont cost AS much. Affordable for the players. More income for the game. 8) - ZeonOne - 2008.Oct.10 04:13 PM That's correct. I am assuming this is use to stop anyone from getting 40 rank in one skill. - TommiTheTaco - 2008.Oct.10 04:13 PM Dingus Wrote:Fabio I like your Idea on intel playing a role in a weapons usage. It does in fact take intel to accurately "snipe" a human at distance. Perhaps a sniper rifle with unreal acc requirement as well as a high intel rate. This is needed to adjust for terrain, windage, humidity, temperature. Compensating for the elements takes great skill and smarts! I like that. =D - TheMace - 2008.Oct.10 04:15 PM Dingus Wrote:Fabio I like your Idea on intel playing a role in a weapons usage. It does in fact take intel to accurately "snipe" a human at distance. Perhaps a sniper rifle with unreal acc requirement as well as a high intel rate. This is needed to adjust for terrain, windage, humidity, temperature. Compensating for the elements takes great skill and smarts! Awesome idea! - bigchaz - 2008.Oct.10 04:15 PM ZeonOne Wrote:That's correct. rank 40 will probally take years to get to and millions of daollars probally would be cheaper just to get the end - ZeonOne - 2008.Oct.10 04:17 PM With the addition of another costly attribute, it will weight down the player more. Not that I have low intelligent, I am not very fond with that idea. I am looking out for the non-donor here. When they work so hard for that endurance.. and found out that.. there is also Intelligent to work on.. I can see their sad faces.. - KillTheMFenemy - 2008.Oct.10 04:21 PM This would make it more reasonable for someone with 20 End to achieve another goal that wont cost AS much. Affordable for the players. More income for the game. 8)[/quote] Exactly! :wink: - Dingus - 2008.Oct.10 04:24 PM "I disagree, with skills additions they get to build up their skills early as a character and would be more advanced than we were at that age. There are always going to be large gaps between players due to the donator status. This isnt a level playing field." Nice call Andy! How true that is. You must remember we older players had to GRIND to level and build stats. There was only a few donators in that day. Credits were next to impossible to get. What your able achieve in a year took most of us 2 years due to the fact we simply didnt have the tools to due so. They were not invented yet! |