2 new ideas - Printable Version +- AwakenedLands Forums (http://forums.awakenedlands.com) +-- Forum: Game & Forum Assistance (/forum-4.html) +--- Forum: Game & Forum Suggestions (/forum-18.html) +--- Thread: 2 new ideas (/thread-18205.html) |
2 new ideas - Duchbag69 - 2012.Jul.21 10:45 PM They are both experience related. First is a skill that helps limit the variability in experience earned during leave attacks... Could be percentage based or something i.e level 1 is 1% less variability level 2 is 3% less etc...... anybody who has levelled knows this is kind of annoying.. The second idea is a new item. Instead of wearing a belt that affects resistance, this new belt would increase the experience earned per attack by a certain percentage, lets say 25%(with some variability)... it would need to be charged just like the resistance belts... the belt could also increase hospitalization times or maybe a different belt entirely could do this..... just a few small ideas, not a lott of thought in them... edit: with the belt idea you could make a series of them like the other readily available belts. RE: 2 new ideas - jamiewhite - 2012.Jul.22 03:23 AM Nice ideas and maybe a new career that could help you gain humanity faster like a guru or something RE: 2 new ideas - Duchbag69 - 2012.Jul.23 05:13 PM Can I please get a mod to clean up this thread. Thanks RE: 2 new ideas - Maccleod - 2012.Jul.23 05:25 PM (2012.Jul.23 05:13 PM)Duchbag69 Wrote: Can I please get a mod to clean up this thread. Thanks Done. |