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Should players be able to become admins? - Printable Version

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RE: Should players be able to become admins? - Radler - 2010.Mar.21 08:31 PM

its more like a extension of the main team, only the main team can put you in or take you out.. only level 1 to 9 can be put in.. thay get to use the toys that are in there to lean and see what works best or to work into.. that gang will anser all there little questions on , workings , help, were to fined, why cant i do this , ex, ex. ..


RE: Should players be able to become admins? - dnbrocks - 2010.Mar.21 08:47 PM

(2010.Mar.21 08:31 PM)Radler Wrote:  its more like a extension of the main team, only the main team can put you in or take you out.. only level 1 to 9 can be put in.. thay get to use the toys that are in there to lean and see what works best or to work into.. that gang will anser all there little questions on , workings , help, were to fined, why cant i do this , ex, ex. ..

did inpace put you up to this?


RE: Should players be able to become admins? - johnsonhalo76 - 2010.Mar.21 08:54 PM

(2010.Mar.21 06:31 PM)Brugada Wrote:  
(2010.Mar.21 06:17 PM)Radler Wrote:  yes i think it woud be a good to help out Zen .. some half power some no power.. maybe have a admin traner teams were team leaders from each team can run.. each leader is given a 3 dig. number (132) and is given 30 open player spots and 30 of each armors and weppens from decatur numberd (132) spacific to that team so no one can leve with those items.. new players from level 1 to 9 can join level 10 players are otomaticly booted out.. armors and weppens woud have ( 132/knife ) ( 132/kevlar vest ) team woud be ( 132 admin/ buggers ) this mite help to keep mail from Zen and to keep more players..

huh?

i can translate for a nominal fee Winky

and @ dnbrocks pull that stick outta your ass, or better yet push it back in with your head


RE: Should players be able to become admins? - GlennQuagmire - 2010.Mar.21 08:57 PM

(2010.Mar.21 08:31 PM)Radler Wrote:  its more like a extension of the main team, only the main team can put you in or take you out.. only level 1 to 9 can be put in.. thay get to use the toys that are in there to lean and see what works best or to work into.. that gang will anser all there little questions on , workings , help, were to fined, why cant i do this , ex, ex. ..

should change your name to "riddler"...


RE: Should players be able to become admins? - dnbrocks - 2010.Mar.21 09:00 PM

(2010.Mar.21 08:54 PM)johnsonhalo76 Wrote:  
(2010.Mar.21 06:31 PM)Brugada Wrote:  
(2010.Mar.21 06:17 PM)Radler Wrote:  yes i think it woud be a good to help out Zen .. some half power some no power.. maybe have a admin traner teams were team leaders from each team can run.. each leader is given a 3 dig. number (132) and is given 30 open player spots and 30 of each armors and weppens from decatur numberd (132) spacific to that team so no one can leve with those items.. new players from level 1 to 9 can join level 10 players are otomaticly booted out.. armors and weppens woud have ( 132/knife ) ( 132/kevlar vest ) team woud be ( 132 admin/ buggers ) this mite help to keep mail from Zen and to keep more players..

huh?

i can translate for a nominal fee Winky

and @ dnbrocks pull that stick outta your arse, or better yet push it back in with your head

from what i can gather this means that my head is not up my ass, which is a good thing.


RE: Should players be able to become admins? - johnsonhalo76 - 2010.Mar.21 09:03 PM

(2010.Mar.21 09:00 PM)dnbrocks Wrote:  
(2010.Mar.21 08:54 PM)johnsonhalo76 Wrote:  
(2010.Mar.21 06:31 PM)Brugada Wrote:  
(2010.Mar.21 06:17 PM)Radler Wrote:  yes i think it woud be a good to help out Zen .. some half power some no power.. maybe have a admin traner teams were team leaders from each team can run.. each leader is given a 3 dig. number (132) and is given 30 open player spots and 30 of each armors and weppens from decatur numberd (132) spacific to that team so no one can leve with those items.. new players from level 1 to 9 can join level 10 players are otomaticly booted out.. armors and weppens woud have ( 132/knife ) ( 132/kevlar vest ) team woud be ( 132 admin/ buggers ) this mite help to keep mail from Zen and to keep more players..

huh?

i can translate for a nominal fee Winky

and @ dnbrocks pull that stick outta your arse, or better yet push it back in with your head

from what i can gather this means that my head is not up my arse, which is a good thing.

fair enough although the fact that it could fit isn't. them gay haunt boys must've had a good ol' time with you


RE: Should players be able to become admins? - Radler - 2010.Mar.21 09:55 PM

nope.. its geared in helpin Zen doto 100s of mail she gets a day , then she have more time for code and inportent stuf .. and give a incentive for teams to do with no cost for weppens or armor to train new players with better skills .. maybe more will stay..


RE: Should players be able to become admins? - CrazyFoley - 2010.Mar.21 10:01 PM

Raze buddy you should give up now, they just don't understand you.


RE: Should players be able to become admins? - Moriarty - 2010.Mar.22 07:44 AM

(2010.Mar.21 09:55 PM)Radler Wrote:  nope.. its geared in helpin Zen doto 100s of mail she gets a day , then she have more time for code and inportent stuf .. and give a incentive for teams to do with no cost for weppens or armor to train new players with better skills .. maybe more will stay..

More school, less forum


RE: Should players be able to become admins? - ShadowKid - 2010.Mar.22 10:04 AM

(2010.Mar.22 07:44 AM)Moriarty Wrote:  
(2010.Mar.21 09:55 PM)Radler Wrote:  nope.. its geared in helpin Zen doto 100s of mail she gets a day , then she have more time for code and inportent stuf .. and give a incentive for teams to do with no cost for weppens or armor to train new players with better skills .. maybe more will stay..

More school, less forum

Captain obvious strikes again.