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yay for new skills :D - Printable Version +- AwakenedLands Forums (http://forums.awakenedlands.com) +-- Forum: Awakened Lands - General (/forum-1.html) +--- Forum: General Discussion (/forum-10.html) +--- Thread: yay for new skills :D (/thread-4211.html) |
- biffbaffboff - 2008.Aug.04 11:04 AM Punisher Wrote:Personally id rather see new specials for careers and some gang point usage options that are permanent.... Perhaps 40000 gang points to get a gang gym. 5% better trains. 80000 gang points to get an upgraded gang gym 10% better trains. 50000 gang points to get a sauna. +1 energy refresh per turn. - alinutza - 2008.Aug.04 11:11 AM Punisher Wrote:Personally id rather see new specials for careers and some gang point usage options that are permanent.... crime succes rate. with a cap at 10 % - TommiTheTaco - 2008.Aug.04 11:17 AM I don't really care for it..Already spent all this time working on the other skills..Now, while I'm working on those skills, anyone can cancel them out pretty quick, since the bottle-neck affect is in place.. - biffbaffboff - 2008.Aug.04 11:19 AM Crime intelligence room for the hideout.30000 gang points and 15% better success rate with crimes and jail busts :shock: - w00k - 2008.Aug.04 11:25 AM TommiTheTaco Wrote:I don't really care for it..Already spent all this time working on the other skills..Now, while I'm working on those skills, anyone can cancel them out pretty quick, since the bottle-neck affect is in place.. Bingo. - Err - 2008.Aug.04 11:29 AM w00k Wrote:Why did the game need skills again? So people could further choose how they want to develop their character beyond the basic level/stats combo. - Err - 2008.Aug.04 11:33 AM TommiTheTaco Wrote:I don't really care for it..Already spent all this time working on the other skills..Now, while I'm working on those skills, anyone can cancel them out pretty quick, since the bottle-neck affect is in place.. The defensive skills will not cancel the offensive skills. Just like getting new armor does not cancel out a new gun. Not to mention people can now choose what they want to focus on, defensive, offensive or maybe a little of both. If you already have a 3 or 4 of an offensive skill, and you continue to train that offensive skill, no one training a defensive skill can catch you, even with the "bottle-neck affect." - awesomo - 2008.Aug.04 11:52 AM Quote:Perhaps 40000 gang points to get a gang gym. 5% better trains. i actualy like this idea, zen what you think ? - biffbaffboff - 2008.Aug.04 11:54 AM Gang nutritionalist.10000 gang points.Healthier eating etc for 10 more rounds of combat when attacking someone. - ShadowKid - 2008.Aug.04 11:56 AM how about a cyber boost as well for 20000 gangpoints. humans cant have everything ![]() |