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Dang!! New Weapons - Printable Version +- AwakenedLands Forums (http://forums.awakenedlands.com) +-- Forum: Awakened Lands - General (/forum-1.html) +--- Forum: General Discussion (/forum-10.html) +--- Thread: Dang!! New Weapons (/thread-11783.html) |
RE: Dang!! New Weapons - MrJones - 2010.Apr.19 03:45 PM (2010.Apr.19 03:14 PM)Accipender Wrote: All the ranged...and Short-Bladed Melee. Long-Bladed available now too... Broyles Inc. CID Falchion Broyles Inc. CID Falchionette RE: Dang!! New Weapons - Duchbag69 - 2010.Apr.19 03:50 PM (2010.Apr.19 03:45 PM)MrJones Wrote:(2010.Apr.19 03:14 PM)Accipender Wrote: All the ranged...and Short-Bladed Melee. reading the description it seems like they should finally be decent for hideout hits similar to the axe maybe... RE: Dang!! New Weapons - CrazyFoley - 2010.Apr.19 03:52 PM I think the lower end weapon should have a skill requirement of 7. The higher one should need like 5 more in each stat then it already has(except endurance) as well as 12 or 13 skill. RE: Dang!! New Weapons - ZeonOne - 2010.Apr.19 03:56 PM the long blade doesn't requires skill? RE: Dang!! New Weapons - Duchbag69 - 2010.Apr.19 03:56 PM (2010.Apr.19 03:52 PM)thatthingufear Wrote: I think the lower end weapon should have a skill requirement of 7. The higher one should need like 5 more in each stat then it already has(except endurance) as well as 12 or 13 skill. how many people are at 12-13 in there skill tho, must take a fuck of a long time... RE: Dang!! New Weapons - Leopard - 2010.Apr.19 04:00 PM (2010.Apr.19 03:56 PM)ZeonOne Wrote: the long blade doesn't requires skill?neither does the short blade melee I'm sure they will when she's done RE: Dang!! New Weapons - Accipender - 2010.Apr.19 04:04 PM (2010.Apr.19 03:56 PM)ZeonOne Wrote: the long blade doesn't requires skill? Long blade never requires skill! ![]() RE: Dang!! New Weapons - CrazyFoley - 2010.Apr.19 04:07 PM (2010.Apr.19 03:56 PM)Duchbag69 Wrote:(2010.Apr.19 03:52 PM)thatthingufear Wrote: I think the lower end weapon should have a skill requirement of 7. The higher one should need like 5 more in each stat then it already has(except endurance) as well as 12 or 13 skill. Thats my point. They should have something to work towards. RE: Dang!! New Weapons - johnsonhalo76 - 2010.Apr.19 04:08 PM almost level 7 here. i bet if i only did weapon i'd have 10 Quote:G-Force 420EE Storm explosive slugs? RE: Dang!! New Weapons - Accipender - 2010.Apr.19 04:53 PM Well, all of the weapons are now out. Does anyone else think that there should be modifications? For instance, Conrad suggested higher stat reqs for the highest weapons, CrazyFoley has suggested a skill req for the lower and higher skill reqs for the top tier, and I have suggested a more limited release. Does anyone think that these ideas have merit, or do you have other ideas? Discuss. |