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Gang war's - Printable Version

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Gang war's - CrazyFoley - 2008.Mar.11 10:13 PM

What weapon are good for gang war's? I have a armaltie peacekeeper, and do between 1-35 damage a turn.


- McCule - 2008.Mar.11 10:16 PM

That's a good one.


- Jolabent - 2008.Mar.11 10:17 PM

if you can equip the broyle's electric axe that is a good weapon also.


- CrazyFoley - 2008.Mar.11 10:19 PM

First i have to buy it. Smile


- filthymick - 2008.Mar.11 10:55 PM

they are 100% worth it for wars. that and the electric axe.

combat axe hits in low 40s at max.

electric axe hits in high 40s at ma (or at least my best is 49).


- CrazyFoley - 2008.Mar.11 11:20 PM

What are the minnimum they hit and the average about?


- saint - 2008.Mar.11 11:57 PM

all minimums are 1, but they average in the 30s from what I've seen, they're pretty consistant


- hunter52070 - 2008.Mar.12 03:10 AM

the electric axe for gang hideout hit is 1-49

the dual 45's are 1-55

I don't have a clue what the cap on the cestus or the new weapons are, but I know it's better than the Ion whip. The ion whip is great for PvP but it's useless on the hideout.


- alinutza - 2008.Mar.12 03:30 AM

thatthingufear Wrote:What are the minnimum they hit and the average about?

I dont think you can talk about an average damage because it depends on the hideout's hardening rating Smile

but the minimun is of 1 for all weapons I believe


- hunter52070 - 2008.Mar.12 04:06 AM

Also if you would like to check, in the 7 day attack listing all you have to do is take the Ammount of DMG divided by the Hits......

AVGD=D/H

Easy as pie.

for me it's.... 1413/59=23.49 however I used the whip some in there because I forgot to equip the axe Twisted