(2009.Jul.30 04:09 PM)bconrad56 Wrote: [ -> ] (2009.Jul.29 08:41 PM)johnsonhalo76 Wrote: [ -> ] (2009.Jul.29 08:30 PM)Gornikel Wrote: [ -> ] (2009.Jul.29 07:45 PM)johnsonhalo76 Wrote: [ -> ]hosp war?
I'm sick of people calling it out but keeping it in.
well i would be down but dont think i would be able to stay in VS if i started one
Doesn't stop you from trying to hosp me. lol
theres a difference between attampted leaves and a hosp and twice i forgot to turn my belt on
when i did i staled you
(2009.Jul.30 03:47 PM)biffbaffboff Wrote: [ -> ] (2009.Jul.29 07:49 AM)TheManiac Wrote: [ -> ]09.July.28 -- After reviewing data, eliminated some old hospitalization bonuses for defenders. The new code made the old bonuses for defenders too powerful.
There ya' go, big babies.
Bollocks nothing has changed.Still gives the defender super strength all bull drek.
oh! trust me, it did change, Weebs and I tested it and it made a difference.
If you say so.Ive not tested it to the full buts lets just say a player I can defeat to me being in fair/serious can kick my butt in a hosp.I thought the whole hosp thing was changed to the same as a leave.Maybe I was hoping for too much.
The way I see it, the defender still gets a defensive boost, which is "normal" but now, it doesnt feel like he gets a boost in attack like if he was zerking and thats also more normal IMO.
(2009.Jul.30 08:57 PM)Thor Wrote: [ -> ]it doesnt feel like he gets a boost in attack like if he was zerking and thats also more normal IMO.
agreed
Only Zerks should be Zerks
the shouldnt be bonuses for defenders. if they want bonuses buy a sick house and alot of end and train like mad, i dunno why people need protection