Lostangel
2006.Dec.08, 01:09 AM
I had an idea for some new items.
In each region, there is a store called Testbed. In the store is experimental versions of the items available in that region. The cost the same as the existing versions, but have a limited duration in some way (either limited uses, or limited number of days it would be used for). The benifit is that it is 50% more effective (better resistance, more damage, better chance of crits).
There can even be a highly experimental line that has 1/2 the duration of the experimental line, but is even MORE powerful.
It is a good way to rid the economy of money, while allowing less powerful people beat up on more powerful people (which is the biggest problem I see in the game so far).
In each region, there is a store called Testbed. In the store is experimental versions of the items available in that region. The cost the same as the existing versions, but have a limited duration in some way (either limited uses, or limited number of days it would be used for). The benifit is that it is 50% more effective (better resistance, more damage, better chance of crits).
There can even be a highly experimental line that has 1/2 the duration of the experimental line, but is even MORE powerful.
It is a good way to rid the economy of money, while allowing less powerful people beat up on more powerful people (which is the biggest problem I see in the game so far).