TheGeek
2006.Oct.11, 10:09 AM
Think adding a 4th equipment slot for an accessory would be cool. Make the abilities non stat related. Instead percentages or effects. For instances
"Shades" - Gives the wearer a 1% bonus to melee strikes, while a -1% chance to ranged attacks.
"Wristpouch" - Gives the wearer a 1% bonus to succeed in all pickpocketing crimes, while failures will result in being jailed 1% more often.
Things of that nature.
"Shades" - Gives the wearer a 1% bonus to melee strikes, while a -1% chance to ranged attacks.
"Wristpouch" - Gives the wearer a 1% bonus to succeed in all pickpocketing crimes, while failures will result in being jailed 1% more often.
Things of that nature.