(2011.Jun.30 05:19 PM)InPaceRequiscat Wrote: [ -> ] (2011.Jun.30 03:14 PM)Monk Wrote: [ -> ] (2011.Jun.30 02:15 PM)InPaceRequiscat Wrote: [ -> ] (2011.Jun.30 11:09 AM)dnbrocks Wrote: [ -> ] (2011.Jun.30 10:42 AM)abysmalpoptart Wrote: [ -> ]6/14/2011:
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6/15/2011:
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6/21/2011:
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6/30/2011:
an addition to the game that rewards players who write the date correctly
eg. 14/6/2011... 15/6/2011... 21/6/2011... 30/6.2011
That style of dates is from christianity... the fourteenth day of June in the year of our lord 2011.
Whereas we americans write the date the way we speak it. June Fourteenth 2011.
can you break it down in a formula?
E=36th is still gay squared. Love ya Monk, but the final chamber still contains a lemon party.
Only inpace. Now do attack formulas again.
ok i'm going to work on my careers idea page. i will post a link to that in here to make it easier for monk to read
(2011.Jul.01 11:33 AM)abysmalpoptart Wrote: [ -> ]ok i'm going to work on my careers idea page. i will post a link to that in here to make it easier for monk to read
ty
np. it's gonna be longer than the entire first post of this thread.
reduce hosp times on hospitilizations from high level players on low level players and vice versa. so if a level 50 hosps a level 10 they will receive minimal minutes (say 60-100min) but if a level 20 can hosp a level 30 they will receive maximum minutes (say 300-400)... mentioned by a gang member of mine.
i believe if you are a lower level you get hosped for a shorter time already
*** revamp the entire hosping system
haha ok i hear u. i'll think about that one
(2011.Jul.02 10:29 AM)HeadBustin Wrote: [ -> ]reduce hosp times on hospitilizations from high level players on low level players and vice versa. so if a level 50 hosps a level 10 they will receive minimal minutes (say 60-100min) but if a level 20 can hosp a level 30 they will receive maximum minutes (say 300-400)... mentioned by a gang member of mine.
I am not crazy about this. Here is why. The only reason I have for hospitalizing someone is to protect a gangmate and/or friend.
Take this example-
"Badperson" randomly hospitalizes "agangmate". They are near the same level. "agangmate" ends up with a 200+ min time in hospital. I, trying to inform "badperson" that this was a bad idea, hospitalize said "badperson". But I can only hospitalize them for 70 minutes. Not a deterent.
also, this game is based on stats, not as much on level (as far as combat is concerned). that doesnt make sense to do that