Just a silly thought. Whenever fights end in stalemates (and no ive clearly never been involved in one) the cops allways get close...but nobody ever gets busted. Maybe add a percent chance that either the attacker (or both) get caught and sent to jail for fighting? I have real life experience getting sent to the drunk tank for fights...never for stealing cars, robbing houses, or selling meth tho...damn i like realism.
im sure many are gonna hate me for suggesting this
wait a minute....i didnt say darn....something similar...guess thats not allowed tho?
how do i say hot dam* ...here i am?
(its a trademark)
j/k all
peace
I like that idea oddjob. I might have to look into it. Problem is, we are completely rewriting the combat code lol. Well, not really we, Err is doing most of the coding on it.
just make sure that the following is written into the combat code.. or else the new system will totally suck.
If attacker equals Lupar Koor then attacker wins
LuparKoor Wrote:just make sure that the following is written into the combat code.. or else the new system will totally suck.
If attacker equals *Theafer then attacker wins
fixed
great now there are two of you running around without ......
*snip*
Ooops, dull blade.
(2006.Jul.28 02:42 AM)zenith Wrote: [ -> ]I like that idea oddjob. I might have to look into it. Problem is, we are completely rewriting the combat code lol. Well, not really we, Err is doing most of the coding on it.
can we have err back