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Aqualung451

This is a rough idea and needs help fleshing it out to be worked in to the game.
If It costs me 14 career points to charge a belt, what if i could use 21 points to prep a "charge kit" a one time use item that i can give away, or sell. the person getting the Charge kit could use it when ever they needed it. They could keep it, stack up charge kits from me, and others, etc.
This would also work in other careers that have effects on others such as Politics getting a lower bail, etc. All "kits" would cost the person creating them !/2 again the normal cost of the action to create the "item" Mostly because using the item would depend on So called Middle-men delivering on the promise made by the creator.
i like the concept

i also think that military needs to get special weapons/armor!!
(2010.Feb.01 08:53 PM)abysmalpoptart Wrote: [ -> ]i like the concept

i also think that military needs to get special weapons/armor!!

idk about special items, but maybe an effectiveness increase. like remove the shitty fucking ranged and melee bonuses that are there now and put a idk as an example 20% max res bonus based on aromor added to your next five fight same with weapons.

also what flavor poptart are you?
(2010.Feb.01 10:59 PM)Budweiser Wrote: [ -> ]
(2010.Feb.01 08:53 PM)abysmalpoptart Wrote: [ -> ]i like the concept

i also think that military needs to get special weapons/armor!!

idk about special items, but maybe an effectiveness increase. like remove the drekky farging ranged and melee bonuses that are there now and put a idk as an example 20% max res bonus based on aromor added to your next five fight same with weapons.

also what flavor poptart are you?

Abysmal flavoured. Can't you read?
he's right, i'm abysmal flavored, good call

i think that military should have a bonus to combat, permanent and passive, some small amount, when u reach a certain level, be it 10, 15, 20, or whatever

i also believe this should exist for EVERY career, although maybe not reserved to combat passives (combat passives to engineering, military, martial arts, and athletics, healing / regen passives to science and medical, housing passive to construction, jail time passives for politics, belt effectiveness passive for manufacturing, etc..)
what does an abysmal poptart tastes like.

good idea though i like them def would be nice to see a flat consistent bonus to careers

Aqualung451

Career Item list:

Engineering, Construction;
Wartime Hideout Repair Kit, Includes instructions and materials for Fast repairs and such to give the hide out a boost in war when the Engineer is not present. A new spray foam that takes on the properties of Kevlar is in the kit, and it is vutually fool proof. Though there is allways that chance of failure.

Medical;
Special medi-kits put together by the medical specialist are able to heal wounds and give bursts of energy to persons using them properly, missuse may result in extened hospital stay. Kits may reduce a stay, or heal battle damage depending on how the medical specialist preps them. Using the wrong kit for the wrong problem will result in a Varry long stay in the hospital.

Science;
Perhapps the most coveted kit in the land they cyber heal kit. This item will make plenty of money for the sciences department.

Politics;
The Get outta Jail Free card, well not really but if used right it will lower your bail or reduce you stay in the jail. This card shows you are connected and not to be mess with by the local police. Of course it is in gold leaf.

Manufacturing;
Sheild belt Battery Kit. Need your battery recharged? This kit holds all the power of an over charge, just remember Black to positive, and red to negitive. Or was it the other way around? Uh OH, don't fry your own battery!
DeMag recharge kit, this baby has 4 wires, better get them right!

Chance of using Items properly can count on any stats that may apply, hope you have them up to par. Just because you bought the item doesn't mean it's a snap. Of course the more you use an item the more you understand it and the less chance you will mess it up.

Careers not listed need to have effects for people other then yourself, lets be team players here. Wink
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